Set Runner Active
Action description and basic instructions
Last updated
Action description and basic instructions
Last updated
Change active state of target Behaviour Runner.
To add this state open Action Browser and double click on
AI Tree/Set Runner Active
This action has a number of fields, that are highlighted in picture below.
Target
Object variable of Behaviour Runner target.
Active
New active state.
Target can be a direct link to a Behaviour Runner component, or a game object with a Behaviour Runner component.