Set Runner Active
Action description and basic instructions
Change active state of target Behaviour Runner.
To add this state open Action Browser and double click on
AI Tree/Set Runner Active
This action has a number of fields, that are highlighted in picture below.
Fields
Name | Description |
---|---|
Target | Object variable of Behaviour Runner target. |
Active | New active state. |
Target can be a direct link to a Behaviour Runner component, or a game object with a Behaviour Runner component.
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