# Get Child

### Description

Get child at given transform reference by index.

**To create it**, right-click in the editor and select <mark style="color:purple;">Create Node/Tasks/Game Object/Get Child</mark>

This task node has a number of fields, that are highlighted in picture below.

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### Fields

| Name              | Description                              |
| ----------------- | ---------------------------------------- |
| Node Name         | Name of node.                            |
| Ignore About Self | Whether node ignores abort self or not.  |
| Transform         | Transform reference of gameobject.       |
| Store Result      | Store Transform reference of gameobject. |
| Child Index       | Index of transform reference child.      |
