Get Root
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Get root of transform reference and store it in key.
To create it, right-click in the editor and select Create Node/Tasks/Game Object/Get Root
This task node has a number of fields, that are highlighted in picture below.
Name | Description |
---|---|
Node Name | Name of node. |
Ignore About Self | Whether node ignores abort self or not. |
Transform | Transform reference of gameobject. |
Store Result | Store root reference (Transform). |