# Player

- [Create Player](https://renownedgames.gitbook.io/aurora-engine/components/create-new-player.md): Aurora FPS has the ability to create player based on CharacterController or Rigidbody.
- [Based on Character Controller](https://renownedgames.gitbook.io/aurora-engine/components/create-new-player/create-character-controller.md)
- [Based on Rigidbody](https://renownedgames.gitbook.io/aurora-engine/components/create-new-player/create-rigidbody-controller.md)
- [Configurate Movement](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion.md)
- [Сonfigure Speed](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-speed.md): Configuration of player controller movement speed.
- [Сonfigure Jump](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-jump.md): Configuration of player controller jump.
- [Сonfigure Air Control](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-air-control.md): Configuration of player controller movement in air.
- [Сonfigure  Acceleration](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-acceleration.md): Configuration of player controller acceleration.
- [Сonfigure Crouch](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/crouch-settings.md): Configuration of player controller crouch.
- [Сonfigure Gravity](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/gravity.md): Configuration of player controller gravity settings.
- [Сonfigure Grounded Settings](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/check-grounded-settings.md): Configuration of player controller grounded settings.
- [Сonfigure Roof Checker](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/check-roof-settings.md): This is responsible for handling head - on collisions with obstacles.
- [Сonfigure Wall Checker](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/check-wall-settings.md)
- [Advanced settings](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-smoothing.md)
- [Configurate Camera](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera.md)
- [Required Settings](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera/first-setup.md)
- [Сonfigure Sensitivity](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera/setup-sensitivity.md)
- [Сonfigure Settings](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera/control-settings.md)
- [Add Custom Effects](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera/add-custom-effects.md): This parameter is responsible for adding effects on the player's camera.
- [Сonfigure Zooming](https://renownedgames.gitbook.io/aurora-engine/components/configurate-camera/setup-zooming.md)
- [Input Receiver](https://renownedgames.gitbook.io/aurora-engine/components/input-receiver.md): The component responsible for the input.
- [Add New Input](https://renownedgames.gitbook.io/aurora-engine/components/input-receiver/add-new-input.md)
- [Configurate Input](https://renownedgames.gitbook.io/aurora-engine/components/input-receiver/configurate-input.md)
- [Input Interactions](https://renownedgames.gitbook.io/aurora-engine/components/input-receiver/input-interactions.md)
- [Input Processor](https://renownedgames.gitbook.io/aurora-engine/components/input-receiver/input-processor.md)
- [Health System](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health.md): Responsible for the player's health system.
- [Velocity Damage Settings](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health/velocity-damage.md): This parameter is responsible for receiving damage from contact with surfaces at a certain speed.
- [Add Custom Effect](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health/custom-effect.md): This parameter is responsible for adding custom effects on the player's health, such as regeneration and so on.
- [Respawn Settings](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health/respawn-settings.md): This component is responsible for the character's settings during resurrection.
- [Damage Shake Settings](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health/damage-shake-settings.md): This parameter is responsible for swaying the camera when taking damage.
- [Death Settings](https://renownedgames.gitbook.io/aurora-engine/components/first-person-health/death-settings.md): This parameter is responsible for what happens to the player when they die.
- [Inventory System](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system.md)
- [Groups](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/groups.md)
- [Add New Group](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/groups/add-new-group.md)
- [Adding Slots To A Group](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/groups/adding-slots-to-a-group.md)
- [Weapon Settings](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/weapon-settings.md)
- [Advanced Settings](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/advanced-settings.md)
- [Add New Item](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/add-new-item.md): Creating items.
- [Item](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/add-new-item/item.md)
- [Equippable Item](https://renownedgames.gitbook.io/aurora-engine/components/weapon-inventory-system/add-new-item/equippable-item.md)
- [Footstep Sound System](https://renownedgames.gitbook.io/aurora-engine/components/footstep-sound-system.md): The system responsible for the sound of footsteps.
- [Footstep Mapping](https://renownedgames.gitbook.io/aurora-engine/components/footstep-sound-system/footstep-mapping.md): Responsible for storing sound effects.
- [Loot System](https://renownedgames.gitbook.io/aurora-engine/components/loot-object-receiver.md)
- [Looting System](https://renownedgames.gitbook.io/aurora-engine/components/loot-object-receiver/untitled-1.md): Responsible for the selection of items, how the selection will be made and where it will fall during the selection.
- [Looting Object](https://renownedgames.gitbook.io/aurora-engine/components/loot-object-receiver/looting-object.md)
- [Grab System](https://renownedgames.gitbook.io/aurora-engine/components/grab-system.md)
- [Remote Body](https://renownedgames.gitbook.io/aurora-engine/components/remote-body.md)
- [Ragdoll](https://renownedgames.gitbook.io/aurora-engine/components/remote-body/ragdoll.md)
- [Weapon](https://renownedgames.gitbook.io/aurora-engine/components/remote-body/weapon.md)


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