Footstep Mapping
Responsible for storing sound effects.





Last updated
Responsible for storing sound effects.

To create Footstep Mapping go to : Create -> Aurora FPS -> Controller -> Footstep Mapping

It is a repository for sets of sounds to play.

Here we specify a specific physical material or texture on the Terrain.
There are 3 sets of sounds for each material :
Step Sound
The sound of a jump from the surface
The sound of landing on the surface

In each section, we can put the number of sounds we need.

Last updated