> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/artificial-intelligence/vision.md).

# Vision

AI Vision

There are two types of vision in Aurora FPS :

1. [Fixed VIew](/aurora-engine/artificial-intelligence/vision/fixed-view.md)
2. [Procedural View](/aurora-engine/artificial-intelligence/vision/procedural-view.md)

**Fixed View :** receives a ready-made set of visible objects as input.

For a better understanding, read the :

{% content-ref url="/pages/-Md31WKgnht65tJ7rhUr" %}
[Fixed VIew](/aurora-engine/artificial-intelligence/vision/fixed-view.md)
{% endcontent-ref %}

**Procedural View :** after a certain period of time, it checks the environment for the presence of visible objects, does not receive a fixed set of visible objects at the input.

For a better understanding, read the :

{% content-ref url="/pages/-Md31XrFFnvU2wzEb2Jv" %}
[Procedural View](/aurora-engine/artificial-intelligence/vision/procedural-view.md)
{% endcontent-ref %}
