[FolderPath]
Support Types
Type
Description
Parameters
Parameter Name
Arguments
Description
Examples
using UnityEngine;
using RenownedGames.Apex;
public class FolderPathExample : MonoBehaviour
{
[FolderPath]
public string anyFolder;
[FolderPath(Title = "Select Resources", Folder = "Assets/Resources", RelativePath = true)]
public string resourcePath;
}Last updated