> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/artificial-intelligence/configurate-ai/conditions/add-condition/default-conditions.md).

# Default Conditions

Default set of transition conditions to the state.

Aurora FPS has the following set of built-in conditions:

| Name                          | Description                                                                                                                                     |
| ----------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------- |
| Compare                       | Transition at a certain health value.                                                                                                           |
| On Take Damage                | Transition when receiving any damage.                                                                                                           |
| On Take Damage (int32 amount) | Transition when taking damage above a certain value.                                                                                            |
| On Destination Reach          | Transition when the destination is reached.                                                                                                     |
| Delay                         | Transition after the specified period of time has passed.                                                                                       |
| Distance (Transform)          | The transition at a certain distance to the goal, you need a specific pointer to the goal.                                                      |
| Distance (Vision Target)      | The transition at a certain distance to the goal, the goal is determined through [AI Vision](/aurora-engine/artificial-intelligence/vision.md). |
