Physics Bullet
Last updated
Last updated
For Physics shooting, you need to create a Bullet Item, but also the bullet object itself.
To create a physical bullet, you need to create an empty object and add the Physics Bullet component and make the bullet a prefab.
Property
Description
Bullet Item
Dragging the Bullet Item.
Bullet Speed
Standard bullet speed.
Advanced Settings
Pool settings.
To add the Physics Bullet component, you need to have a Collider component in the object.