> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/weapon/crosshair/kill-effect.md).

# Kill Effect

This is an additional sight that will be shown when killing a target.

### Preset

In the **Preset**, the type of sight is selected from the default there can be 2:

1. Gun - a sight for machine guns, pistols.
2. Shotgun - a sight for shotguns.

Next, based on the script that we have selected: **IMGUI** / **UI Elements:**

1. IMGUI - you need to create the sight strips.
2. UI Elements - you need to choose ready-made strips for the sight.

{% hint style="info" %}
In **Hide State**, the state in which the sight will be hidden is selected.
{% endhint %}

### KIll Settings

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-McF_Igvl2ii0PDC7ZTM%2F-McF_ZeT7jUa6mRrJRlJ%2Fimage%20\(40\).jpg?alt=media\&token=54e0a5a8-5a31-4491-a34e-4c8479e48682)

In Component, the component responsible for firing weapons is selected, and in Event, the function responsible for killing the target is selected.

Next, the Arg field indicates the size of the sight and the speed of its increase when shooting.
