Ragdoll
Configuring Ragdoll
Ragdoll — type of procedural animation.
In Aurora FPS, there is a Dynamic Ragdoll.
In order to animate AI using Ragdoll, you need to hang the AI Dynamic Ragdoll component on the AI model.
Simulate On Start
It is responsible for enabling Ragdoll immediately at the start of the game or initialization of the object.
Example :
If you mark this point, then at the start of the game the character will fall, as if at death.
Animation Settings
Name | Description |
Get Up From Belly | Lifting from a lying position on your stomach. |
Get Up From Back | Lifting from a supine position. |
Blue | Red | Green |
The name of the animation. | Animation layer. | The time of transition to animation. |
Advanced Settings
Name | Description |
Blend Duration | Animation mixing time. |
Example
We go to :
AI Health -> Death Settings
And we add an event at the death of the AI, namely the Ragdoll simulation :
Now when the AI dies, the Ragdoll simulation is activated and it will fall realistically.
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