Ragdoll

Configuring Ragdoll

Ragdoll ‚ÄĒ type of procedural animation.

In Aurora FPS, there is a Dynamic Ragdoll.

In order to animate AI using Ragdoll, you need to hang the AI Dynamic Ragdoll component on the AI model.

Simulate On Start

It is responsible for enabling Ragdoll immediately at the start of the game or initialization of the object.

Example :

If you mark this point, then at the start of the game the character will fall, as if at death.

Animation Settings

Name

Description

Get Up From Belly

Lifting from a lying position on your stomach.

Get Up From Back

Lifting from a supine position.

Blue

Red

Green

The name of the animation.

Animation layer.

The time of transition to animation.

Advanced Settings

Name

Description

Blend Duration

Animation mixing time.

Example

We go to :

AI Health -> Death Settings

And we add an event at the death of the AI, namely the Ragdoll simulation :

Now when the AI dies, the Ragdoll simulation is activated and it will fall realistically.

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