> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/weapon/audio-event.md).

# Audio Event

![](/files/-McFQXIc53JoeVWh9WsJ)

{% hint style="info" %}
When you add this component, it will automatically add the **Audio Source** component.
{% endhint %}

In order for the sound to be played, you need to add a function called **PlaySound** at a certain moment of the animation.

![](/files/-McFQCts41i7Qxt7F-hT)

You also need to specify the sound you want to play in the **Object** field.

![](/files/-McFQBIe1VsyxM9JQ6VJ)
