> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/components/configurate-locomotion/setup-acceleration.md).

# Сonfigure  Acceleration

Configuration of player controller acceleration.

For setup air control go to the:

> **First Person Controller** *(component)* **-> Controller** *(tab)* **-> Acceleration Settings** *(foldout)*

![Acceleration Settings](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-Mbb-WjBTp4TJMyJ_iSH%2F-Mbb1-IqCtehEChVB-7t%2Fimage%20\(6\).jpg?alt=media\&token=a12ed4f5-ffec-4d0f-bf64-2078bc04c010)

| Property                  | Description                                                                                                  |
| ------------------------- | ------------------------------------------------------------------------------------------------------------ |
| Acceleration Direction    | The direction in which you can sprint.                                                                       |
| Run Velocity Threshold    | If the character's current speed is >= **Run Velocity Threshold** then the player can start running          |
| Sprint Velocity Threshold | If the character's current speed is > = **Sprint Velocity Threshold** then the player can start accelerating |
| Acceleration Curve        | Acceleration curve graph.                                                                                    |
