Сonfigure Jump
Configuration of player controller jump.
Last updated
Configuration of player controller jump.
Last updated
For setup player's jump go to the:
First Person Controller (component) -> Controller (tab) -> Jump Settings (foldout)
Indulgence Time is needed to give the player time to jump after he is no longer on the ground. The time begins to be read after the player is not on the ground. If the value is 0, there will be no indulgences, as if it is realistic.
Property
Description
Force
The power with which the player jumps.
Indulgence Time
This is the time when the player can stay above the abyss from the moment of separation and make a jump.
Jump In Air
Checkbox for enabling mid-air jumps and selecting their number.