Death Settings
This parameter is responsible for what happens to the player when they die.
Last updated
This parameter is responsible for what happens to the player when they die.
Last updated
To set up a player's death event, go to the:
First Person Health (component) -> Death Settings (foldout)
Character Death Event : Select the event that will occur when the player dies.
Fade In Event : Screen fade-out at death.
Name
Description
Screen Fade Handler
The script that is hung on the image that will be responsible for fading.
Fade In Settings
Fade Settings.
Fade In Duration
The time it takes for the screen to go dark.
Fade In Curve
The schedule for which the attenuation will be performed.
Fade In Color
The fade color.
Before Fade In CallBack : Events that occur before the fade.
To add callback, go to the :
First Person Health (component) -> Death Settings (foldout) -> Before Fade In Callback (foldout)
And click on the plus sign.
Next, we pass a certain object and select the function we need.
After Fade In Callback : Events that occur after the fade.
To add callback, go to the :
First Person Health (component) -> Death Settings (foldout) -> After Fade In Callback (foldout)
And click on the plus sign.
Next, we pass a certain object and select the function we need.