Equippable Item
To add a new item, go to Create -> Aurora FPS -> Inventory -> Item
We will create an object of a new item and we need to fill in all its fields
Property | Description |
Name | The name of the item. |
Type | The group to which the item belongs. |
First Person Settings
Property | Description |
First Person Object | |
First Person Position | Setting the initial position of the item. |
First Person Rotation | Setting the initial rotation of the item. |
Drop Settings
Property | Description |
Drop Weapon | Here we put a model of a item that can be selected. |
Drop Rotation | The rotation of the object when dropping. |
Drop Forward Multiplier | At what distance from the player the discarded object will appear. |
Drop Force | Setting the force of the throw when dropping an object. |
Drop Torque | Setting the torque when dropping an object. |
Equip Settings
Name | Description |
Select Time | The time of taking the item in hand. |
Hide Time | The time when the object is removed from the hands. |
Inventory Settings
Reusable means how many times we can use this item. Disabling this feature removes the item after it is used.
UI Settings
In Item Image, select the photo of the item.
Event Settings
All events in this sheet are called when loot an item.
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