> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/weapon/crosshair.md).

# Crosshair

To adjust the sight of the weapon, you need to add the **Crosshair** component to the weapon.

&#x20;There are 2 types of component:

1. Crosshair (IMGUI) - in this type of sight, the sight is drawn through the code.
2. Crosshair (UI Elements) - in this type of sight, select the ready-made **UI Element** of the sight.

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-McAPy76mNohSFKtOVq2%2F-McAXA7DqmPq57AhXZbo%2Fimage.png?alt=media\&token=1e367c08-31c5-4692-8060-b59e4e88d0c3)

#### They differ only in one place:

IMGUI:

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-McFOWnxgr5SgpjbDmQz%2F-McFS-vLn0Iu7D7QN56I%2Fimage%20\(35\).jpg?alt=media\&token=5008e6bd-940f-4382-b43a-c5a82a8ba96e)

UI Elements:

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-McFOWnxgr5SgpjbDmQz%2F-McFRfSzsert1RR45OF_%2Fimage%20\(36\).jpg?alt=media\&token=67fca5bb-04c5-4f45-baf4-be43c2ca9927)

Next, you can configure the sight of 3 types:

| Tab            | Description                                                             |
| -------------- | ----------------------------------------------------------------------- |
| Main Crosshair | This is a standard sight that will be displayed by default.             |
| Hit Effect     | This is an additional sight that will be shown when hitting the target. |
| Kill Effect    | This is an additional sight that will be shown when killing a target.   |
