# Crosshair

To adjust the sight of the weapon, you need to add the **Crosshair** component to the weapon.

&#x20;There are 2 types of component:

1. Crosshair (IMGUI) - in this type of sight, the sight is drawn through the code.
2. Crosshair (UI Elements) - in this type of sight, select the ready-made **UI Element** of the sight.

![](/files/-McAXA7DqmPq57AhXZbo)

#### They differ only in one place:

IMGUI:

![](/files/-McFS-vLn0Iu7D7QN56I)

UI Elements:

![](/files/-McFRfSzsert1RR45OF_)

Next, you can configure the sight of 3 types:

| Tab            | Description                                                             |
| -------------- | ----------------------------------------------------------------------- |
| Main Crosshair | This is a standard sight that will be displayed by default.             |
| Hit Effect     | This is an additional sight that will be shown when hitting the target. |
| Kill Effect    | This is an additional sight that will be shown when killing a target.   |


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