Inverse Kinematics
Inverse kinematics is a method of animation, which is the search for a set of joint configurations that would provide the softest, fastest and most accurate movement to the specified points.
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In Aurora FPS, you can configure inverse kinematics for hands and feet.
Foot IK
Hands IK
Foot IK - is used for the inverse kinematics of the legs.
For the configuration, check out:
Foot IKHands IK - is used for the inverse kinematics of the hands.
For the configuration, check out:
Hands IKLast updated
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