> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/aurora-engine/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/aurora-engine/artificial-intelligence/footstep-sound/footstep-mapping.md).

# Footstep Mapping

Responsible for storing sound effects.

![](https://gblobscdn.gitbook.com/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-Mbq_sy--LXW6EdEPsHq%2F-MbqcHVzT0tmhabg0fNf%2Fimage%20\(28\).jpg?alt=media\&token=9321c705-6a53-4491-af36-b14c1b6ef094)

{% hint style="info" %}
To create **Footstep Mapping** go to : **Create -> Aurora FPS -> Controller -> Footstep Mapping**
{% endhint %}

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-MbvGv6y794CMHqhigol%2F-MbvSHT-Qi6sezUO3e3Z%2Fimage%20\(38\).jpg?alt=media\&token=19005b01-4acc-43cf-b485-6aa441fb77f5)

{% hint style="info" %}
It is a repository for sets of sounds to play.
{% endhint %}

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-Mbq_sy--LXW6EdEPsHq%2F-MbqdIm5VM7sKky-RaG9%2Fimage.png?alt=media\&token=3ea8db77-5590-4823-bd28-51897f40969c)

{% hint style="info" %}
Here we specify a specific physical material or texture on the Terrain.
{% endhint %}

There are 3 sets of sounds for each material :

* Step Sound
* The sound of a jump from the surface
* The sound of landing on the surface

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-Mbq_sy--LXW6EdEPsHq%2F-MbqdjN-9i27PRs1-4g6%2Fimage.png?alt=media\&token=7a1e5ce9-d44c-42db-9d10-7cf6b7d17435)

{% hint style="info" %}
In each section, we can put the number of sounds we need.
{% endhint %}

![](https://4102492771-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MbGcEmnwAxQ5XmsXrVA%2F-Mbq_sy--LXW6EdEPsHq%2F-Mbqeco2yyhqy5I82QX2%2Fimage.png?alt=media\&token=05238820-4d3d-46a0-9a13-395ec476834e)
