Aurora FPS Engine
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Aurora FPS Engine
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Getting Started
Player
Create Player
Configurate Movement
Configurate Camera
Input Receiver
Health System
Inventory System
Groups
Add New Group
Adding Slots To A Group
Weapon Settings
Advanced Settings
Add New Item
Footstep Sound System
Loot System
Grab System
Remote Body
Weapon
Create Weapon
Configurate Weapon
Crosshair
Override Transformation
Custom Effects
Recoil System
Audio Event
Artificial Intelligence
Create AI
Configurate AI
Health System
Animation System
Vision
Cover System
Inverse Kinematics
Footstep Sound
Ragdoll
Way Point Map
World
Terrain Manager
UI
Weapon Receiver
Health Receiver
Loot Object Receiver
Animation
SFX
Tools
Console
Utilities
Remote Controller Sync
Other
Changelog
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Groups
Please note that the keys are checked in strings, so the name of the key in the slot and in the input system must be identical.
The inventory system consists of allocating groups. Each group can have a certain number of slots for items of the same type.
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Inventory System
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Add New Group
Last modified
1yr ago