Aurora FPS Engine
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  • Player
    • Create Player
      • Based on Character Controller
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    • Configurate Movement
      • Сonfigure Speed
      • Сonfigure Jump
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      • Сonfigure Acceleration
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      • Сonfigure Gravity
      • Сonfigure Grounded Settings
      • Сonfigure Roof Checker
      • Сonfigure Wall Checker
      • Advanced settings
    • Configurate Camera
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      • Groups
        • Add New Group
        • Adding Slots To A Group
      • Weapon Settings
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  • Weapon
    • Create Weapon
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    • Configurate Weapon
      • Сonfigure Gun
        • Animation System
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          • Raycast Shooting System
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          • Raycast Shotgun System
          • Physics Shotgun System
          • Create Bullet
            • Bullet Item
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      • Сonfigure Grenade
        • Animation System
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        • Animation System
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    • Crosshair
      • Main Crosshair
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    • Audio Event
  • Artificial Intelligence
    • Create AI
    • Configurate AI
      • Behaviour
        • Add Behaviour
        • Behavior Settings
        • Default Behavior
          • Locomotion
          • Combat
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        • Remove Behaviour
      • Trasitions
        • Add Default Transition
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      • Conditions
        • Add Condition
          • Default Conditions
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    • Health System
      • Add Custom Effect
      • Respawn Settings
      • Death Settings
    • Animation System
      • 1D Animation System
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    • Vision
      • Fixed VIew
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    • Cover System
    • Inverse Kinematics
      • Foot IK
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    • Ragdoll
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  • World
    • Terrain Manager
  • UI
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    • Animation
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  • Tools
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    • Remote Controller Sync
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  1. Player
  2. Configurate Movement

Сonfigure Speed

Configuration of player controller movement speed.

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Last updated 3 years ago

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For setup player movement speed go to the:

First Person Controller (component) -> Controller (tab) -> Locomotion Settings (expand foldout)

Property

Description

Movement Type

In the movement type, you can select the type that will be the default.

Walk Speed

The speed at which the player is walks.

Run Speed

The speed at which the player runs.

Sprint Speed

The speed at which the player sprints.

Crouch Speed

The speed at which the player walks in a crouch.

Zoom Speed

The speed at which the player moves in the zoom.

Crouch Zoom Speed

The speed at which the player crouches in the zoom.

Backwards Speed

Percentage of full speed when moving backwards.

Side Speed

Percentage of full speed when driving sideways.

Locomotion settings in First Person Controller component