Quick Start

Environment Query System (EQS) covers object's surroundings with an array of key points - items and finds key points that meet certain conditions. The described effect is achieved by running a number of tests for each key point and.

This can be used for creating complex movement patterns for AI agents or finding places where enemies can hide.

You can access this functionality from Behaviour Tree using Run EQS Query node.

For more information check out the tutorial below:

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