Create Object
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Create new clone of game object at the scene at given transformation.
To create it, right-click in the editor and select Create Node/Tasks/Game Object/Create Object
This task node has a number of fields, that are highlighted in picture below.
Name | Description |
---|---|
Node Name | Name of node. |
Ignore About Self | Whether node ignores abort self or not. |
Store Object | Key to store created game object clone (Transform). |
Game Object | Reference of prefab. |
Position | World position at the scene (Vector3). |
Rotation | World rotation at the scene (Quaternion). |
Parent | Clone parent (Transform). |