Create Object
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Name | Description |
---|---|
Node Name
Name of node.
Ignore About Self
Whether node ignores abort self or not.
Store Object
Key to store created game object clone (Transform).
Game Object
Reference of prefab.
Position
World position at the scene (Vector3).
Rotation
World rotation at the scene (Quaternion).
Parent
Clone parent (Transform).