Get Tag
Node description and basic instructions
Description
Get tag of transform reference and store it in key.
To create it, right-click in the editor and select Create Node/Tasks/Game Object/Get Tag
This task node has a number of fields, that are highlighted in picture below.
Fields
Name | Description |
---|---|
Node Name | Name of node. |
Ignore About Self | Whether node ignores abort self or not. |
Transform | Transform reference of gameobject. |
Store Result | Store tag (String). |
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