> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/nodes/tasks/transform/get-angle-to-target.md).

# Get Angle To Target

Node description and basic instructions

### Description

Caculate angle to given target.

**To create it**, right-click in the editor and select <mark style="color:purple;">Create Node/Tasks/Transform/Get Angle To Target</mark>

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2F1ZF02hZrDE2nAtB7V168%2Fimage.png?alt=media&amp;token=5cdba8e8-7deb-4066-abe2-38db28ce9137" alt=""><figcaption></figcaption></figure>

### Fields

| Name              | Description                             |
| ----------------- | --------------------------------------- |
| Node Name         | Name of node.                           |
| Ignore About Self | Whether node ignores abort self or not. |
| Transform         | Transform reference to start from.      |
| Target            | Transform reference to start from.      |
| Store Angle       | Key to store calculated angle.          |
| Ignore Height     | Ignore height of transforms.            |
