Set Integer

Node description and basic instructions

Description

Sets the value of the given integer parameter.

Use this as a way to trigger transitions between Animator states. One way of using Integers instead of Floats or Booleans is to use it for something that has multiple states, for example directions (turn left, turn right etc.). Each direction could correspond to a number instead of having multiple Booleans that have to be reset each time.

To create it, right-click in the editor and select Create Node/Tasks/Animator/Set Integer.

This task node has a number of fields, that are highlighted in picture below.

Fields

NameDescription

Node Name

Name of node

Ignore About Self

Whether node ignores abort self or not

Parameter Name

Parameter name/ID number

Value

Parameter value (integer value/Blackboard key)

You can identify the parameter by name or by ID number, but the name or ID number must be the same as the parameter you want to change in the Animator.

Last updated