> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/integrations/mirror-network/network-destroy.md).

# Network Destroy

Node description and basic instructions

Uses the Mirror networking to destroy object from scene.

{% hint style="warning" %}
Target object must be have the [**Network identity**](https://mirror-networking.gitbook.io/docs/manual/components/network-identity) component.
{% endhint %}

***

To create it, right-click on free space in Behaviour Tree window and select:&#x20;

* <mark style="color:purple;">**Create Node/Tasks/Integrations/Mirror/Network Destroy**</mark>

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2FISCHylFdmSA34B53f0OA%2FNetworkDestroy.png?alt=media&amp;token=2dfc83b2-df8f-4c3b-986d-93a8802abdc6" alt=""><figcaption><p>Network Destroy node</p></figcaption></figure>

### Fields

<table><thead><tr><th width="374">Name</th><th>Description</th></tr></thead><tbody><tr><td>Node Name</td><td>Custom name of node.</td></tr><tr><td>Ignore Abort Self</td><td>Whether node ignores abort self or not.</td></tr><tr><td>Target</td><td>Reference of object to destroy.</td></tr></tbody></table>
