Wake Up 2D
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Disables the "sleeping" state of a rigidbody.
Sleeping is an optimisation that is used to temporarily remove an object from physics simulation when it is at rest. This function wakes up a rigidbody that is currently sleeping.
To create it, right-click on free space in AI Tree inspector and select Create Node/Tasks/Rigidbody2D/Wake Up 2D.
This task node has a number of fields, that are highlighted in picture below.
Name | Description |
---|---|
Node Name | Name of node |
Ignore Abort Self | Whether node ignores abort self or not |
Target | Target to which you want to apply |