Set Perception Active

Action description and basic instructions

Change active state of target AI Perception.

To add this state open Action Browser and double click on

  • AI Tree/Set Perception Active

This action has a number of fields, that are highlighted in picture below.

Fields

NameDescription

Target

Object variable of Behaviour Runner target.

Active

New active state.

Target can be a direct link to a Behaviour Runner component, or a game object with a Behaviour Runner component.

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