Action description and basic instructions
Last updated 1 year ago
Change active state of target AI Perception.
To add this state open Action Browser and double click on
AI Tree/Set Perception Active
This action has a number of fields, that are highlighted in picture below.
Target
Object variable of Behaviour Runner target.
Active
New active state.
Target can be a direct link to a Behaviour Runner component, or a game object with a Behaviour Runner component.