Add Force 2D
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Apply a force to the rigidbody.
The force is specified as two separate components in the X and Y directions (there is no Z direction in 2D physics). The object will be accelerated by the force according to the law force = mass x acceleration - the larger the mass, the greater the force required to accelerate to a given speed.
If you don’t specify a ForceMode2D the default will be used. The default in this case is ForceMode2D Force which adds force over time, using mass.
To create it, right-click on free space in AI Tree inspector and select Create Node/Tasks/Rigidbody2D/Add Force 2D.
This task node has a number of fields, that are highlighted in picture below.
Node Name
Name of node
Ignore Abort Self
Whether node ignores abort self or not
Target
Target to which force is added
Force
Force vector in world coordinates
Mode
Method used to apply the force to its targets