Way Point
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Represents a Way Point
To create it, right-click on free space in AI Tree inspector and select Create Node/Tasks/Movement/Way Point.
This task node has a number of fields, that are highlighted in picture below.
Iterates through waypoints in ascending order.
To use way point system add "AI Way Point" component to your way points, make them child objects of your way object and add "AI Way" component to your way object
Name | Description |
---|---|
Node Name
Name of node
Ignore About Self
Whether node ignores abort self or not
Key
The key that is used as the Way Point to which the AI agent moves
Selection Type
Type of picking waypoints
Way Name
Name of Way gameobject in scene