Find Closest

Node description and basic instructions

Description

Find closest game object at given pattern.

This task can cost performance if you call it every time. See Perception System.

To create it, right-click in the editor and select Create Node/Tasks/Game Object/Find Closest

This task node has a number of fields, that are highlighted in picture below.

Fields

NameDescription

Node Name

Name of node.

Ignore About Self

Whether node ignores abort self or not.

Store Result

Store Transform reference of gameobject.

Store Distance

Store Vector3 distance of closest object.

Relative Object

The object to search for.

With Name

Object name.

With Tag

Objects with tag.

Ignore Owner

Ignore if overlap self.

Must Be Visible

Overlap only visible object.

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