Debug

Node description and basic instructions

Outputs the text in the following form "behavior tree name: text" and returns success.


To create it, right-click on free space in Behaviour Tree window and select:

  • Create Node/Tasks/Unity/Debug

This task node has a number of fields, that are highlighted in picture below.

Fields

NameDescription

Node Name

Name of node

Ignore Abort Self

Whether node ignores abort self or not

Text

The text output when entering the node.

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