Debug
Node description and basic instructions
Outputs the text in the following form "behavior tree name: text" and returns success.
To create it, right-click on free space in Behaviour Tree window and select:
Create Node/Tasks/Unity/Debug
This task node has a number of fields, that are highlighted in picture below.
Fields
Name | Description |
---|---|
Node Name | Name of node |
Ignore Abort Self | Whether node ignores abort self or not |
Text | The text output when entering the node. |
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