> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/nodes/tasks/game-object/set-parent.md).

# Set Parent

Node description and basic instructions

### Description

Set parent of transform reference.

**To create it**, right-click in the editor and select <mark style="color:purple;">Create Node/Tasks/Game Object/Set Parent</mark>

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2F94ncOtn0wdvW9fjnM02D%2Fimage.png?alt=media&amp;token=bb25939e-41bb-42a4-95a4-6434baba76ba" alt=""><figcaption></figcaption></figure>

### Fields

| Name                 | Description                                 |
| -------------------- | ------------------------------------------- |
| Node Name            | Name of node.                               |
| Ignore About Self    | Whether node ignores abort self or not.     |
| Transform            | Transform reference of gameobject.          |
| Parent               | New parent of transform.                    |
| Reset Local Position | Reset local position after updating parent. |
| Reset Local Rotation | Reset local rotation after updating parent. |
