Set Parent
Node description and basic instructions
Last updated
Node description and basic instructions
Last updated
Set parent of transform reference.
To create it, right-click in the editor and select Create Node/Tasks/Game Object/Set Parent
This task node has a number of fields, that are highlighted in picture below.
Name | Description |
---|---|
Node Name | Name of node. |
Ignore About Self | Whether node ignores abort self or not. |
Transform | Transform reference of gameobject. |
Parent | New parent of transform. |
Reset Local Position | Reset local position after updating parent. |
Reset Local Rotation | Reset local rotation after updating parent. |