> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/nodes/tasks/animator/cross-fade-in-fixed-time.md).

# Cross Fade in Fixed time

Node description and basic instructions

### Description

Creates a crossfade from the current state to any other state using times in seconds.

**To create it**, right-click in the editor and select <mark style="color:purple;">Create Node/Tasks/Animator/Cross Fade in Fixed Time</mark>.

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2FSVEmWBrQtaSnsZqO8w31%2FAnim2.png?alt=media&amp;token=2189f219-13a4-4d9d-ae6a-cfa2c42b1197" alt=""><figcaption></figcaption></figure>

### Fields

| Name                           | Description                             |
| ------------------------------ | --------------------------------------- |
| Node Name                      | Name of node                            |
| Ignore About Self              | Whether node ignores abort self or not  |
| Animation                      | Animation name from animator            |
| Fixed Time Transition Duration | Duration of the transition (in seconds) |
| Fixed Time Offset              | Time of the state (normalized)          |
| Layer                          | Layer where the crossfade occurs        |
| Normalized Transition          | Normalized time of the transition       |
