> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/nodes/tasks/unity/find-transfrom.md).

# Find Transfrom

Search gameobject by centrain name and save it transfrom component in specified key.

{% hint style="danger" %}
Use this node carefully, with frequent calls it can reduce performance. It is recommended to use it for one-time caching.
{% endhint %}

***

To create it, right-click on free space in Behaviour Tree window and select:&#x20;

* <mark style="color:purple;">**Create Node/Tasks/Unity/Find Transform**</mark>

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="/files/EcBG4KcDU6CijAqFs0kU" alt=""><figcaption></figcaption></figure>

### Fields

<table data-full-width="false"><thead><tr><th>Name</th><th>Description</th></tr></thead><tbody><tr><td>Node Name</td><td>Name of node</td></tr><tr><td>Ignore Abort Self</td><td>Whether node ignores abort self or not</td></tr><tr><td>Key</td><td>Destination position in Vector3 or Transform representation</td></tr><tr><td>Object Name</td><td>Object name to search in scene.</td></tr></tbody></table>
