> For the complete documentation index, see [llms.txt](https://renownedgames.gitbook.io/ai-tree/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renownedgames.gitbook.io/ai-tree/integrations/photon-network/network-play-clip-at-point.md).

# Network Play Clip At Point

Node description and basic instructions

Uses Audio Source to play clip at specified position in network scene, which all players will hear.

{% hint style="warning" %}
In order for it to work, it is necessary that the scenes have a gameobject with [**Network Audio Source**](#network-audio-source) component with a list of necessary sounds.
{% endhint %}

***

To create it, right-click on free space in Behaviour Tree window and select:&#x20;

* <mark style="color:purple;">**Create Node/Tasks/Integrations/Photon/Net Play Clip At Point**</mark>

This task node has a number of fields, that are highlighted in picture below.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2FX0npZf5PxyDr6sgmhA4T%2FNetPCAP.png?alt=media&amp;token=3b57c1a3-2a15-423d-b12d-3978a57ea028" alt=""><figcaption><p>Network Play Clip At Point node</p></figcaption></figure>

### Fields

<table><thead><tr><th width="374">Name</th><th>Description</th></tr></thead><tbody><tr><td>Node Name</td><td>Custom name of node.</td></tr><tr><td>Ignore Abort Self</td><td>Whether node ignores abort self or not.</td></tr><tr><td>Clip</td><td>Reference to audio clip.</td></tr><tr><td>Position</td><td>The world position where it is to play the sound.</td></tr></tbody></table>

***

## Network Audio Source

Required componet for Photon Engine NetworkPlayClipAtPoint node.

<figure><img src="https://2203000093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGOxTM7Aj9oiVaIINrEkE%2Fuploads%2FmYzIYuiC4Moey6ksOrtW%2FNPCAP.png?alt=media&amp;token=f3266983-f3aa-4a85-bd65-085bebf8e012" alt=""><figcaption></figcaption></figure>
